Alphabite × EGO

EGOEarlier platform work

Gaming platform with account integrations, matches, tournaments and verified game statistics.

ValorantLeague of LegendsFortniteCounter-StrikeApex LegendsAnd more
Steam · Riot · FortniteAccount integrations
1v1 → TournamentsCompetition formats
VerifiedPerformance stats
DiscordCommunity wired in
Scroll to compete

The project at a glance

Earlier projects in publishing, applications and platforms. Their technical details describe the original work.

Our contribution
Gaming platform with account integrations, matches, tournaments and verified game statistics.
Why it matters
Earlier engineering work with external services and real-time interaction.
Explore the service →
The Brief

Gamers don’t want another lobby. They want proof.

EGO was built for players who take competition seriously: esports-style matches, social engagement around them, and performance that’s verified — not claimed in chat. Rewards had to be tied to skill and match results, nothing else.

Alphabite engineered the full loop — account connection across Steam, Riot and Fortnite, a match competition system, verified statistics tracking, tournaments, a reward system and a reputation layer, with Discord stitched into the community.

01

Compete

Matches and tournaments with real or virtual rewards on the line.

02

Verify

Performance stats tracked from connected accounts — proof, not screenshots.

03

Earn & rise

Skill-based rewards and a reputation built through fair play.

Account connection

Plug in your games. Bring your history.

Competition starts with identity — players link the accounts they already grind on, and EGO reads performance from the source. Try the connection flow.

Steam

Library, playtime and match history from the Steam ecosystem.

Riot

Ranked performance across Riot titles, straight from the API.

Fortnite

Match placements and stats from the island, verified.

Discord

The social layer — lobbies, callouts and results in your server.

Compete across the titles you already play
ValorantRiotLeague of LegendsRiotFortniteEpicCounter-StrikeSteamApex LegendsSteamBrawl StarsSupercellClash RoyaleSupercellClash of ClansSupercell

Interactive demo — illustrative accounts and gamertags; nothing is actually linked.

The tracker

Your stats do the talking.

EGO’s core loop, playable right here: queue matches, watch kills, assists and wins land in your verified record — then see exactly where you sit against the field, player by player.

Your verified statsVerified performance
0
Matches
—
Win rate
—
Avg kills
—
Avg assists
—
Match history
Queue your first match — every result lands in your record.

Interactive demo — illustrative matches, players and ratings; no real accounts are read.

LeaderboardRating
Head-to-headYOU vs NOVA_STRIKE

Tap a player on the board to compare your averages.

Tournaments

Eight enter. One takes the crown.

Beyond 1v1, EGO supports full tournaments — brackets, seeding and results carrying reputation and rewards. Run this one and watch it resolve.

Quarterfinals
NOVA_STRIKE
PIXEL_REAPER
QUIET_CARRY
MIDLANE_MOZART
CLUTCH_ROYALE
ZERO_PING
HEADSHOT_HERMIT
LAST_TICK
Semifinals
—
—
—
—
Final
—
—

Interactive demo — illustrative players and results; the bracket resolves randomly.

The stack

Real-time plumbing for real stakes.

A TypeScript platform end to end — a fast web front over real-time data, with the community layer speaking Discord natively.

Next.jsWeb

TypeScript front end for matches, stats and tournaments.

Express.jsAPI

TypeScript services running the competition and reward logic.

FirebaseReal-time

Live match state, auth and player data that updates as you play.

React QueryData

Server state on the client — stats and lobbies, always fresh.

Discord.jsCommunity

Bots and integrations carrying matches into Discord servers.

Tailwind CSSUI

A sharp, neon-on-dark design system built for competition.

Why it matters

Competition with receipts.

EGO turns scattered matches into a structured competitive career — where performance is verified, rewards follow skill, and reputation is earned.

Esports meets social

Competition and community in one loop — matches worth talking about, in the places gamers already talk.

Verified, not claimed

Performance stats come from connected accounts — rewards rest on proof.

Tournaments & reputation

Brackets, seeding and a reputation layer that makes fair play worth something.

A structured way up

Players get a real ladder — compete, be measured, be recognized for results.

ALPHABITE

What would you like your store to do better?

Show us what you sell, what you have in mind and where you are getting stuck. We will work through the options with you.